LEGO Marvel Super Heroes review
Thanks to the licensing deals controlling their motion picture outings comic book fans are unlikely to see Marvel superheroes Spider-Man, Wolverine and Iron Man joining forces at the multiplex for quite some time. Thankfully, the same restrictions don't exist when it comes to this latest LEGO game, giving you the chance to play as any of the publisher's best-loved heroes and villains (and plenty of the more obscure ones as well).
The game itself is much the same as it's always been, mixing platforming action with simple puzzles and button-bashing combat. Not what you'd call complicated, but that has always been one of the franchise's virtues – allowing gamers of all ages and abilities to play together in co-op mode. What has changed is the graphical fidelity, with the open-world New York hub and the individual levels looking sharper, more detailed, more colourful and more expansive than ever. Character animation is also faultless, imbuing all of the 100+ heroes and villains with a real sense of individuality. Sonically, the game won't push your surround array to its limits, but what is offered here still sounds pretty snappy, both in-game and through the top-notch voice acting during the (frequently hilarious) cut-scenes. Quite simply Marvel-ous.
LEGO Marvel Super Heroes, Warner Bros. Interactive Entertainment, Xbox 360/Xbox One/PS3/PS4/
Wii U/PC, £50 Approx
HCC VERDICT: 4/5
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